It’s a cross platform, open-source project, very similar to Processing or OpenFrameworks, but with better memory management and OpenGL support. Features include standalone applications and screensaver creation, Cocoa touch support (iPhone, iPad), OpenGL texture classes, webcam capture support and full Quicktime support. Besides the tech specs, what can it really do?
The most famous example is probably the Augmented Reality cover on Esquire but there’s lot of video goodness by Robert Hodgin (aka flight404) below.
For starters, the usual “Hello, Cinder” tutorial.
tip by Peter Kirn