Brands are turning their attention to Instagram in 2015,Â Â as Facebookâ€™s news feed algorithm pushes them to look for other places where organic reach is still an option. The creative opportunity Â is still limited, with no write API or even links on image captions and not many campaigns examples besides the catalogueÂ stunt or the usual UGC hashtag contest.
Ted Baker, theÂ clothing retail company, Â explored a new creative path using photos as a participatory canvas. Â Every day for the following 2 weeks on their Instagram accountÂ they’ll post a new image of Tedâ€™s SS15 rangeÂ and challenge fans to screenshot the photos and use Instagram filters toÂ reveal whatâ€™s hidden within. A clever use of the platform, further explored byÂ regraming or commenting with #Pinch_Me for the chance to win a prize.
Agency: Poke London
The NFL season is back and so is EA Sports Madden 15, and this time they’re not playing nice. It’s trash-talk time with Giferator, an animated GIF generatorÂ where you celebrate great plays or just have a little fun humiliating your opponents.
You can create your own by choosing an NFL team, then a specific play, then a background for your GIF, and finally a message.
Now, when can weÂ get one of these for real football ?
Whenever people ask me for great examples of brands onÂ Instagram, i’m alwaysÂ reminded of @bartsfishtales.Â To promote their sustainable line of fish products,Â Fishtales invited chefÂ Bart van Olphen to share his tips and recipes onÂ 15 second videos for Instagram.
Natwerk, the agency responsible for the work, has now shared the whole case on their site (video above), so thankfully IÂ can now referenceÂ other people to it.
DM9Â and fashion retailer C&A from Brasil, partnering with Microsoft and mobile carrier Tim, created the true “Page Like Ad”.
By placing a circuit board with a chip on a magazine, when a user interacts with the ad by “liking” it, the signal is sent to a displayÂ on a shopping mall, showcasingÂ the most liked fashion looks.
After being asked by several friends and clients on the latest country data for social media in Portugal, and realizing there was no shared information or interest by platforms on sharing the stats, the best thing to do is to post some information here. Please note that this is a first draft, based on data i had readily available, and hopefully more people can contribute to this resource.
- 66.2% of Internet users follow brands or companies on Social Networks (source: Marktest)
- 85% have used social networks on mobile (source: Marktest)
- 36% of organizations use at least one form of social media (source: Eurostat, 2013)
9% of organizations have a formal social media policyÂ Â (source:Â Eurostat, 2013)
- 6%Â Â of organizations have a blog or microblog Â (source:Â Eurostat, 2013)
- 94,6% penetrationÂ Â (source:Â Marktest, 2013)
- 5,100,000 active users
- Average daily visit: 48 min
- 38% on desktop, 57% on desktop and mobile, 5% on mobile only
- Daily Reach: 3.5 M
Source: Facebook Internal Data, Country Snapshot, 2013
- 470k uniques/month (source:Â Comscore, February 2014)
- Penetration: 18%
- Â 15,6%Â (source:Â Marktest, 2013)
Estimated penetration in 2014 (Fullsix data): 20%
- 603 M uniques / month (source: Comscore, Feb 2014)
- 171,000 daily visitors
- 58MM minutes
- 212MM pages views
Source: Comscore and Tumblr, December 2013
- 147k uniques/ month (source: Comscore, Feb. 2014)
- 34% penetration (source: Marktest, 2013)
Estimated uniques: 130k; source: Gplusdata, January 2013
- 38,9% penetrationÂ Â (source:Â Marktest, 2013)
- 30,9% penetrationÂ Â (source:Â Marktest, 2013)
- 1,5 million users, 244k active/month (source: Linkedin, 2013. via Virginia)
- 1,1 million uniques / month (source: Comscore, Feb. 2014)
- 905,000 uniques /month (source: Comscore, 2012)
- 10.8 average minutesÂ /visitor (source:Â Comscore, 2012)
- 560k uniques/ month (source: Comscore, Feb. 2014)
- No official data
Estimated 150k estimated users, 80k uniques / month, Â January 2013
Please share your sources and links on the comments below, so we can build the obligatory infographic 🙂
How do you end a Facebook Page with over 800k fans?
This was the challenge faced by Fullsix when TMN,Â the largest carrier brand in Portugal, merged into MEO, the main brand of Portugal Telecom group. With the campaign message â€œMEO the other life of tmnâ€, all TMN social presences had to be either migrated Â or closed.
TMN went a little further and invited each fan to claim and remove one of the 4000+ posts published since 2009, with the chance to win a smartphone for each 250 posts removed. Fans then visited MEOâ€™s Facebook Page, where once all TMN posts are gone, Â they could Â become part of another life as MEO fans!
Disclaimer: TMN is a client
Client: MEO Agency: Fullsix Portugal
Creative Direction: Armando Alves Copywriter: Mafalda Quintela Art Director: Francisco Chatimsky Designer: JoÃ£o Travessa Multimedia Direction: Francisco Coelho Developer: Paulo LagoÃ¡
Being on Twitter since 2007, i had the chance to watch the birth of the hashtag, with Chris Messina proposing to use the “pound” sign for grouping related information, along with Stowe Boyd’s later efforts with microsyntax.
how do you feel about using # (pound) for groups. As in #barcamp [msg]?
— â„ï¸Ž Chris Messina â„ï¸Ž (@chrismessina) August 23, 2007
Hashtags mutated as users started to use them toÂ add context on their updates, closer to a folksonomy practice than their initial purpose. Later adopted by Instagram and Facebook, they became a part of Internet culture, so it was a matter of time until advertising started to exploit them and, as usually, not having the slightest clue what they are or how to use them properly.
From campaigns that use them just to look cooler to poorly chosen hashtags, it’s the age of #Hashtagploitation.
The stream, as Alex Madrigal points on â€œThe Year the Stream Crestedâ€ , has been picking momentum since 2007. Newsfeeds, lifestream, timelines, or other social design patterns which highlights activity and creates the momentary illusion of not missing out.
Information is increasingly being distributed and presented in real-time streams instead of dedicated Web pages. The shift is palpable, even if it is only in its early stages” â€” Erick Schonfeld
There’s been plenty of discussion on how this impacts brands, from Mel Exxon to Patricia McDonald, calling for more meaningful content, finding islands in the stream, away from viral mills and hopefully creating more longstanding memories in consumer’s minds.
While I simpatize with the noble intentions, I’m afraid things are only to get messier, with not much room left for stock content to leave their mark. Here’s a couple of reasons why:
- The amount of content produced is only going to increase, so is the signal-to-noise ratio. Some brands just rather be heard than concerned with deep experiences (this is more obvious on social media streams, where immersive storytelling is reserved to fandom mostly.)
- The web is going mass media. Like it or not, some people just like cheap, dumb and fast content. Just like TV. Which means brands better have deep pockets if they expect only earned media will get them some attention on the streams.
- The critique of technology seems somehow stronger nowadays with the likes of Evgeny Morozov and their cyber pessimism, but we’ve been this road for decades or even centuries, if you consider the impact of the printing press or industrial revolution on society. Unfortunatelly the technium has no sympathy for our romantic wish of simpler times and slower content.
- The stream is the endless source of gossip, a powerful social lubricant most of us can’t live without. It can also work as social grooming, nurturing light interactions between people.
The stream is here to stay and brands must find their way to embrace it, requiring a new set of skills which make it harder to justify the glorified islands in the stream, when the CMO is mostly worried about the next quarter.
II find the cybernetic metaphor quite appropriate, with the role of stock content more about constructing long term memories (ROM) while flow content about fast access (ROM).
If a brand wants to operate, it needs to find a way to balance both.
For now, we’ll have to do it the Queens Of Stone Age way:
Tim Nolan over at BBH Labs, discussed this week how despite brands wanting to be more human, they seldom are mean or call bluff on consumers because “the customer is always right” clichÃ©. From trolling or just plain dumbness, i’ve witnessed my share of idiocy directed at brands by consumers, and you just want to send them to that place.
But sometimes, brands have the courage to do something brave. Kudos to Bodyform for having the courage to answer back.