Category Archives: Source

Ray-Ban Ambermatic App

Not a week goes by without a new mobile photo app by a brand. Last month it was Sony with their PhotoHopping, develop by LBi, and last week it was Coca-Cola with their fancy new photo-sharing app Happy Places.

But the one that seemed less of a bandwagon jump was Ray-Ban’s Ambermatic App, developed by R/GA Stockholm.

The free iOs App allows Ray-Ban users and fans to shoot their the photos and once taken, the App sends the image to the Ray-Ban flagship store in Covent Garden, London, where it is re-shot through an analogue Ray-Ban Ambermatic lens, and returned to the handset in Ambermatic style.

With so many photo apps, it’s about time for Instagram/Facebook to consider premium filters for brands, much like Hipstamatic did when it was *hip* (pun intended).

FeelPress: Log what you feel, before you forget

With all the tweets, shares and likes, the creative mind needs an exit in the opposite direction. Escaping from technology, we hope emotions remain unattached from the technium.


The “life logging” app Freepress intends to record our feelings, on a vain attempt to not forget our most enduring experiences over time.

Feelpress. Before you forget. from FEELPRESS on Vimeo.

Nothing that other Quantified Self apps haven’t tried before, but it’s always entertaining the belief that we can tame ourselves through new media. Yes, gamification included.

The Icon Handbook

Jon Hicks of HicksDesign released yesterday The Icon Handbook.

The paperback would make a great gift for the season, but for now it’s only available as digital edition (PDF, ePub & Mobi).
I couldn’t resist the visual goodness and the chance to get inside the mind of one the great designers on this field (Jon designed Firefox’s logo) and rewarded myself with one.

From ideation to drawing tips, web or application icons, this is one of the best references on icon design available, further confirmed by the great feedback on Twitter.

I'm only about halfway through The Icon Handbook by @, but it's already worth it. Fantastic job: http://t.co/JpxLuidV
@jasonsantamaria
Jason Santa Maria

The Icon Handbook - http://t.co/MlHGJMnh - After first 30 pages I can recommend. Icon design has great wisdom for game designers.
@flarkminator
Mike Birkhead

A Twitter race for Citroën

If you’re in the Netherlands and use Twitter, tomorrow you’ll have a chance to win a brand new Citroën DS5.

Euro RSCG Amsterdam and Perfect Fools claim to have created the world’s first Twitter Race for Citroën, with users tweeting the driver into where to go next.

The livestream will be on Citroën’s Netherland Facebook page and you can follow the updates on their Twitter account.

Now we just to need make this happen on reality shows. Just kidding.

Source: Perfect Fools

FERRY from The Dam Armada

With agencies finding harder to recruit talent and trying to diversify risk, it is now common to find business incubators as agency spinoffs.

Within  W+K Amsterdam there’s the business unit The Dam Armada, made up of a team of creative developers and designers, turning ideas into products, the first one being FERRY.

Created for designers and developers, the tool consists on FERRYScript (the exporter)  and FERRYDocker (the interpreter), converting PSD layers into a production ready set of png and XML files, interpreted by FERRYDocker ready for iOS interfaces.

The tool is on sale now at http://ferry.thedamarmada.com for 14.99 euros, saving a developer a few hours a month of chopping and slicing.

The Socrates of San Francisco

One of the best ways to empower ou creativity is to stand on the shoulder of giants. From David Ogilvy to Hegarty there’s plenty to choose from.

Yet, there’s one an advertising agency founder that has been forgotten, that 50 years ago was already discussing issues like sustainability or escort bayan interconnectivity. Oh, and he also brought to San Francisco an obscure canadian academic named Marshall McLuhan.

The giant i’m writing about is Howard Luck Gossage. A critic but also reformer of the advertising industry, his thoughts are remarkably modern and fit to our interactive age:

“The real fact of the matter is that nobody reads ads. People read what interests them. Sometimes it’s an ad.”

“Our first duty is not to the old sales curve, it is to the audience.”

“Copywriters are very strange people who have only reached copywriting after eliminating every other means of making a living through writing”

“If you have something pertinent to say, you neither have to say it to very many people –only to those who you think will be interested–nor do you have to say it very often. How many times do you have to be told that your house is on fire?”

“First, what is the difference between seeing an ad on a billboard and seeing an ad in a magazine? The answer, in a word, is permission

“To explain responsibility to advertising men is like trying to convince an eight-year-old that sexual intercourse is more fun than a chocolate ice cream cone.”

To revive  the thoughts of this great ad man, young british director Ashley Pollak has launched a crowdfunding effort to make a documentary about his life. Donate at http://www.indiegogo.com/hlg and get your perks suchs as being one of the first to appear in the credits or your own private screening session. And it’s cheaper than his book on Amazon.

“In which a guy clearly does not set out to change the world, but does so, then denies he ever did, and has a whole bunch of people over for drinks who will all go on to become famous and miss him for the rest of their lives” — Jeff Goodby

Back

After 5 years, this blog had his first long break. From building a new social media team at Fullsix, giving workshops, writing for publications, being guest speaker or just letting life happen, something’s gotta give and blogging was the one of the victims.

Comeback

So much that i even considered ending the blog, but when reminding myself what it was like back in 2006, the blogging bug came moda back again. The previous months i’ve tried to write long form posts that went beyond the simple Tumblr, but it turned out harder to keep a regular frequency. On this comeback, i’m going back to the roots, highlighting interactive campaigns and focusing more on social media.

For those few who haven’t unsubscribed the blog (and still love Google Reader, despite the recent changes), thanks for sticking by. And let me know what else would you find interesting for me to write about at A Source Of Inspiration.

Green Lantern teaches astrophysics

For those living under a rock, the movie adaptation of one of the most famous comic characters is almost here: Green Lantern.

The trailer above should be enough to seduce fans, but why stop there? And instead of the regular blockbuster campaign why not appeal to the geeky teenager and entice the astrophysicist within? That’s exactly what the agency Hide&Seek, Warner Bros. and Oxford University did, “bringing hardcore astrophysics and superhero movie fans together”.

At StudyTheSkyes.com, fans and aspiring astrophysicists can be explorers of The Zooniverse, a science project that allows internet users analyse photographic data generated by some of the world’s largest telescopes, and pass their findings for the research teams. Os as some say in marketing lingo, crowdsourcing. But in a geeky-milky way :)

So how does this relates to the character Green Lantern? Well, because the task at hand (tutorial above) would be looking for ‘bubbles’ produced by the formation of stars, that show up as … Green Rings.

Yeah, i know it’s geeky, but also a refreshing approach to movie campaigns.

Radiolab Hyper Audio Player

WNYC’s RadioLab is a radio show at NPR (which includes another favorite, This American Life) that did a few days ago an episode on ‘Desperately Seeking Symmetry’.

If the above gorgeous piece of film wasn’t enough, now follows Radiolab Hyper Audio Player, based on the same episode.

Henrik Moltke took the amusing conversation of radio hosts Jad Abumrad and Robert Krulwich, built a custom HTML5 player, mixed it with Popcorn.js (a javascript framework for multimedia assets) and added the collaborative features of Soundcloud, the music sharing platform.

If we’re used to think of semantics regarding hypertext, this experiment ‘shows’ how this semantic value can be added to multimedia content. For instance, when a comment or image is added by Rabiolab on Soundcloud track it generates the corresponding visual cue on the player, incorporating Creative Commons images. Another feature uses one of Henrik’s experiments Hyperdisken, to get the show transcript.

Interactive creativity is not only about visual; sources can be found in audio also.

Advertising Propagation Interface

Somehow i found an opening on my busy schedule as Head Of Social Media at Fullsix to deliver a talk this weekend at SWITCH Conference.

To excuse myself for lack of preparation, i’ll share the original presentation, with presenter notes so you could get a few more ideas about Advertising, Propagation and the importance of Application Programming Interfaces. Below, the SlideShare version.

And congratulations to Ricardo and his team for pulling such a great event.