Archive for the 'Flash' Category

BeonlineB

Armando Alves @ October 9th, 2007

Magic. Anagram. Video.
Of course i’m talking about Arcade Fire’s new interactive music video.

BonlineB

Click around (or hover) and rejoice.

URL: www.beonlineb.com
Development: Vincent Morriset
Production: Nu Films

Source: Stereogum

The Next Flash

Armando Alves @ October 4th, 2007

Are you seated? Great, because what Adobe is cooking up for the next Flash version is out of this world.

Cplus to Actionscript 3

  • Realtime video preview at authoring mode
  • Inverse kinematics in shapes or movieclips
  • C/C++ translation to Actionscript 3 (Ruby interpreter running in Flash player, or native porting of Quake I from C to Actionscript 3)
  • Flex Builder on Linux (now available on Adobe Labs)
  • Flash Home for Mobile

Get a sneak peek by Peter Elst at Adobe Max conference.

Flash Seam Carving

Armando Alves @ September 24th, 2007

Image resizing by seam carving generated a lot of buzz last month. It was just a matter of time until someone ported it to Actionscript 3. Joa Ebert and then Mario Klingemann posted their Image Resizing classes.
Perhaps it’s time to start hacking those images and CSS, in a similar way to sIFR and SWF address.

Watch it in action at Quasimondo.

Inspired by Peugeot UK

Armando Alves @ September 21st, 2007

Andre Brunetta worked with Euro 4D Digital London and brought to life a new Papervision3D powered website for Peugeot 308.

Inspired peugeot Uk 308

We’re starting to see a trend towards Papervision experiences, adding a third dimension to creative concepts. Time to dump shockwave and other cumbersome plugins.

Really Interesting Animation

Armando Alves @ September 17th, 2007

From the code monkeys, animation masters and geek cartoonists of Nectarine.

Nectarine Cartoon

© Nectarine blog

Flash in High Definition

Armando Alves @ August 21st, 2007

Big news. As in “High Definition” news. Tinic Uro was giving some hints were the Flash Player might be heading, but the next Flash Player public release is really something. Let’s see:

  • Partial MPEG-4, 3GP and QuickTime movie support
  • Support for iTunes ID3 tags
  • H.264 decoding
  • AAC decoding

Now we can load mp4 or 3gp files the same way FLV files are loaded. You can start to mashup some serious mobile+video+audio+data appplications.
If MySpace and YouTube push this upgrade forward then we’ll have found a de-facto cross platform media player and start forgetting that ajaxy things

Flash still rules whan it comes to rich internet applications (heck, macromedia coined the term RIA).
If you want to get a bit more technical, read this.

More Candystand games

Armando Alves @ July 13th, 2007

Warning: serious time waster ahead !

Candystand

Fuel Industries from Canada has been releasing several online games at Candystand.com. Most of them are refreshed versions of classic games, but still a great fun. Here they are, the latest ones:

  1. 10 Pin Pro-Tour Bowling
  2. Awesome Blossom
  3. Billiards
  4. Calculation Solitaire
  5. Extreme Air Hockey Challenge
  6. Free Cell Solitaire
  7. Golf Solitaire
  8. Klondike Solitaire
  9. Match Point Tennis
  10. Mah Jongg
  11. Pyramid Solitaire
  12. Target Bowling

One interesting addition is the localized branding for the gaming portal of Wrigley’s candies, available now just for US and UK, but with other releases coming soon. While advergaming is greatly focused at traditional games (PC or console) or related to experiences such as Second Life, sometimes we find these fresh developments at sites like CandyStand or MiniClip.

Rythm of Papervision lines

Armando Alves @ July 11th, 2007

On a recent post, i listed several websites using Papervision. Well, there’s a new one,a truly inspiring work by WeAreGt, to promote the new Audi A5.

rhythm of lines

Link: http://www.rhythmoflines.co.uk/

Source: Cpluv

Papervision: the next dimension of Flash

Armando Alves @ July 2nd, 2007

Papervision3d

With the new Flash Player 9 came runtime improvements, a new Actionscript 3 scripting language or other features such as fullscreen player.The releases of Flash SDK allowed the open source community to build some fantastic APIs and engines, with Papervision3D establishing himself as the “de facto” 3d engine for flash development.

Papervision3d

The project was initially released by Carlos Ulloa (from Hi-Res London), John Grden (from BLITZ) and Ralph Hauwert (from UnitZeroOne) under the MIT open source license and offers linear texture mapping and optimized rendering speed and quality for 3d within the Flash Player.

One of the lead developers, Carlos Ulloa, has just released his personal website and lots of people were introduced to the beauties and potential of Papervision 3d (besides the usual Flash geeks that already awarded the engine at Flash In The Can). While Carlos’ work is one great example, let me introduce some other notable Papervision 3D projects:

Have fun!

update: John Gren has just released the Papervision Flash Components for Flash CS3.