If it is not texting and looking and TV, it’s computer and listen to my iPod (…) If i know i’m gonna miss a show i record it.
I have facebook on my cellphone. I could research a word, do anything on my phone.
— Diamond, 14
The Kaiser Family Foundation released today a report on Generation M(2), a research on media habits of 8-18 year olds, with a sample of more than 2,000 young people across the US. Impressive how this 100% connected generation is using mobile as the main gateway to digital content. Not to mention the multitasking habits. But you knew that already, right?
Key findings of the report include:
Over the past five years, Young people have increased the daily consumption of media from 6:21 to 7:38
An explosion in mobile and online media has fueled
the increase in media use among young people.
Youth who spend more time with media report lower grades and lower levels of personal contentment.
For a short overview of what kids have to say, follow the video below:
Yesterday, the quintessential online ad resource BannerBlog featured two ads for Smart. Both pulled dynamic data — weather and maps — to build a display ad unit. I could be wrong, but the data source was probably some sort of API. For those not so versed in acronyms, Wikipedia to the rescue:
An application programming interface (API) is an interface that a software program implements in order to allow other software to interact with it; much in the same way that software might implement a user interface in order to allow humans to interact with it.
Flickr Mosaic: Crayonbox, constructed with Flickr API. Released under a CCommons license by krazydad
Like digital bridges, API’s request standartized information from public (and sometimes private) web services. From USA Spending to Fedex tracking, from Flickr to Google Maps, the interest for APIs has been traditionally confined to B2B/ERP and the Social Web. But lately the concept is extending beyond these areas: with developers creating exciting and unexpected uses with the new data available, and with consumer brands and the ad industry starting to let go of their closed silos, in essence “letting one thousand flowers bloom“. A good consumer brand example of this trend is the UK grocery chain Tesco, who announced a new API at TechForTesco and invited developers to tinker with its data, search for nutrition facts or send ‘ideas’ to the customer’s ‘ideas inbox’.
Web development frameworks have long been using these large building blocks to enable rapid development by a larger interested audience. They not only ignite the engine of innovation, sometimes stalled by internal corporate politics, but also allow brands to have a comfortable degree of control. With new data sets available, we could start thinking of new kinds of mashups, such as business data built directly into communication solutions, CRM programs feeding custom content or display ads with real-time data, as mentioned in the beginning.
Before a brand dips into this space, it’s challenge is to question which data set respects legal and privacy issues, while at the same time being interesting enough for developers and consumers to act upon. What they shouldn’t be asking is if an API is useful (it’s useful when the data is right).
If you’d like to know more about what’s being done with such web services, I highly recommend checking out the website Programmable Web. It’s a useful resource with over 1500 APIs that have been used in thousands of mashups.
Noah Zerkin gives AR a touch of awesomeness, with his Zerking Glove.
The low-cost data glove (under $300) allows 3D interaction with virtual objects in augmented reality (AR) environments, with accurate 1-to-1 tracking of ones entire arm from shoulder to knuckles without external reference infrastructure .
Despite all my pet peeves with all the hype surrounding AR, i’ve been lately more thoughtful of the subject and there’s a few interesting projects being hacked, like this one from @noazark, who’s looking for investors.
Not Fab from fabulous, but rather Fab from making and using fabbers, machines that can make almost anything, by printing three dimensional objects.
From commercial to the more open-source hardware and software solutions at Fab@home, these machines will enable people to download and print objects, experimenting with shared projects and try out new materials. Fabber owners improve these models and share physical objects with other fabbers, with the same enthusiasm as the pioneers of open source movement.
The wave of innovation brought by Web 2.0 technologies, with a sustainable co-creation by thousands of users, is now expanding to the physical world. The signs are there: from hacker (in the creative sense) communities like Make, Instructables or the more neo-Craftsy website Etsy.com, people are getting more comfortable with the idea of building something with their own hands. It’s about feeling empowered, the hands-on experience of building something, appealing not only to our darwinian survival skills but also have a bit of science fiction premonition (remember Luke Skywalker building C3PO as a young kid?). Yes, because even young kids are starting to love the tinkering, as shown on the TED Talk below, by Gever Tulley:
If all this seems futuristic to you, just try to imagine how IKEA will look in a decade: instead of boxed items, dozens of 3d printers are available at the cashier. You just take the blueprints and super fast hardware will print that out. Or even better: for smaller items, you just download the schematic at IKEA Fab Store and print them at home.
Yes, it seems far fetched. But so did Augmented Reality a decade ago. I just hope the media won’t hype Fab as much as they did with AR. Universal manufacturing is something that could change society in unexpected ways, the same way Internet did, by redefining industries and democratizing innovation. It comes nonetheless with a new set of dilemmas, such as the degree of experimentation or control of outputs.
As for companies, they’d better start thinking how their old models of patents stand up to this new paradigm, with a product’s life cycle being dramatically redefined. And, who knows, maybe even involve the consumers in true User Generated Products.
The video is being shown the next 2 weeks on Channel 4 (Spanish national TV), on Teletext page 899, promoting Pedro Marín’s new single “El día después“ with a stylish glam rock look. Enjoy the music video below:
2009 has been abuzz with Augmented Reality, and what was once novelty is now on the verge of becoming a fad, a “Me Too” marketing strategy. As i still think there’s a lot of bright people researching new ways of interaction, here’s a short selection of videos collected in the last few months, featuring the best augmented reality examples used for marketing purposes.
Mini.de
One of the first AR examples used in advertising, by Mini.
Papervision meets FLARToolKit for a digital hologram of GE’s Smart Grid technology. Developed by North Kingdom.
Wear Your World
The Fluid Interfaces group from MIT showcased their work on a recent TED Talk, with Pattie Maes demoing the sixth sense, a step towards the ubiquitous computing vision of Mark Weiser.
Topps 3-D Live cards
One of the quickest ways for AR reaching a mainstream audience is definitely sports. With Topps 3-D Live cards by T-Immersion, you can bring life to players, with the help of a webcam.
Wikitude AR
The iPhone might get all the buzz, but one of the promising AR integrations is on Google’s Android, with Wikitude, a mobile travel guide based on location-based Wikipedia and Qype content.
A virtual toy, with their 64 page instructional manual, with all the Japanese idiosyncrasy, developed by Geisha Tokyo Entertainment.
Sekai Camera
Mainly a mobile technology, but with a promising marketing future, the Sekai Camera is a system for using online data to navigate the real-world, featured on the latest Techcrunch 50TechCrunch 50.
While this kid of experiences has all the eye-candy, the real trend that interests me is “The Internet Of Things”, with technologies like Arduino or companies like TikiTag and Violet.
For related information, check out this great resources:
Johnny Holland, about the interaction between people and products, systems or processes.
Just in case you haven’t stumbled upon it yet, here’s the masterfully produced interactive narrative for Philips new TV set, by Stink Digital and Adam Berg.
Lots of stuff going on lately, and didn’t had the time to process all the inspirations, so here’s some recent highlights to digest during this Easter break.
Multitouch and Experience
An extensive multitouch applications roundup by PointAndDo. And of course, Bumptop has launched.
With regards to Experience (and interaction design), there’s plenty recent material where to choose from. Start with the IA Summit and JJG’s plenary (avilable at BoxesAndArrows) and end with Dan Saffer’s Attention Awareness for Interaction Designers
The “Your Mom” thinking has been picking up steam. From TechCrunch to Chris Messina, lots of places discussing this emerging need to enable portable profiles and filters.
And to end, here’s something your mom would find really useful on Twitter: BakerTweet, a way for busy bakers to tell the world that something hot and fresh has just come out of the oven.